Commit graph

90 commits

Author SHA1 Message Date
Michele Scandura
04243cf088 Merge branch 'campaign' of https://git.michelescandura.com/michele/sledgemapper into campaign
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2021-08-27 10:55:29 +01:00
Michele Scandura
36134e1ea5 stuff 2021-08-27 10:54:58 +01:00
bd6c3bdd43 revert monogame dev upgrade
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2021-08-20 14:38:52 +01:00
92b5bab7ec monogame dev update
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continuous-integration/drone/push Build is failing
2021-08-20 14:11:34 +01:00
Michele Scandura
fd25025889 ui test, nine patch image 2021-06-03 16:21:05 +01:00
Michele Scandura
53bfb770ea Get campaign list 2021-06-02 23:10:37 +01:00
a13fb49942 wiring up new auth endpoint 2021-05-28 23:14:40 +01:00
b6999cef0a small improvements to campaign management 2021-05-27 23:20:47 +01:00
aa472f9e29 db and auth refactoring 2021-02-20 00:18:07 +00:00
dcc59f7b69 first campaing bits 2021-02-11 23:47:32 +00:00
9e9e03b4c7 remove commented out code 2021-02-11 10:04:56 +00:00
73c8ca4e0f refined player pointers. final ping changes 2021-02-11 10:03:40 +00:00
efc9e13737 improvin player pointers 2021-02-10 23:27:20 +00:00
bce97de302 ping on map feature complete 2021-02-09 17:13:52 +00:00
4619844607 Multiple players visible in cell 2021-02-04 23:18:08 +00:00
85274034f3 code cleanup 2021-02-04 14:45:40 +00:00
47ea480b18 Display room size while drawing 2021-02-04 13:10:24 +00:00
808c0538be searchable overlays, overlay name on hover 2021-02-04 11:06:17 +00:00
afc94fd698 fix stash conflicty 2021-02-04 10:02:53 +00:00
b4120d1769 Merge pull request 'Highlight selected toolbar button' (#36) from highlightIconsToolbar into develop
Reviewed-on: michele/Map#36
2021-02-04 09:58:01 +00:00
0290c61799 new walls 2021-02-04 09:33:35 +00:00
4e6f8195e7 Highlight selected toolbar button 2021-02-03 21:45:51 +00:00
ebd7b18bd7 perf updates 2021-01-22 15:05:36 +00:00
39c7eb316e adding missing sync logic 2021-01-18 16:39:09 +00:00
5c0608c537 backward compatible small fixes 2021-01-18 10:05:40 +00:00
e7bcd197df fix compile errir 2021-01-15 12:31:24 +00:00
c3f4e7cd70 performance optimization 2021-01-15 12:30:41 +00:00
92ccdbbc2d icons 2021-01-15 11:36:12 +00:00
8e840ece27 fixed shader rendering 2021-01-15 11:11:28 +00:00
d3f8fd23f4 backend 2021-01-14 23:34:24 +00:00
24b773d845 improved shader performance 2021-01-14 23:34:14 +00:00
be8e56cf27 working shader 2021-01-09 20:50:57 +00:00
07685fcd9c Shader galore 2021-01-09 00:38:19 +00:00
519b7518ff rooms and corridors 2021-01-02 00:58:24 +00:00
ee42010866 rooms 2021-01-02 00:45:23 +00:00
901d8ff8c3 progress 2021-01-01 18:35:35 +00:00
f9c6b1c02f progress 2020-12-31 14:32:37 +00:00
Michele Scandura
b66612ab27 boh 2020-12-23 12:22:13 +00:00
6f96b2af97 drawing modes 2020-12-22 10:14:07 +00:00
Michele Scandura
b21a7c7ef2 tiles and lines 2020-12-21 16:29:59 +00:00
ef2ddd16bf logging most communication exceptions 2020-12-13 22:27:51 +00:00
d61d207fb8 Adding exceptionless support 2020-12-11 23:49:10 +00:00
Michele Scandura
fdff421a89 bugfixing 2020-12-09 14:12:43 +00:00
Michele Scandura
beb0ac3580 bug fixes 2020-12-08 16:34:29 +00:00
Michele Scandura
1759f7cd8e bug fixes 2020-12-08 16:34:02 +00:00
Michele Scandura
2a796509c8 small fixes 2020-12-08 14:57:10 +00:00
Michele Scandura
32bc8274a2 small bug fixes 2020-12-06 14:45:14 +00:00
Michele Scandura
fe3c0ed2cf backend note implementation. 2020-12-03 19:38:03 +00:00
Michele Scandura
651aeb407b Added settings 2020-12-02 10:55:34 +00:00
6d607b6d02 more notes functionalities 2020-12-01 23:17:16 +00:00