code cleanup
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parent
47ea480b18
commit
85274034f3
@ -800,14 +800,14 @@ namespace Sledgemapper
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var fscale = 1.2f;
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var width = Math.Abs((endposX - posX));
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var height = Math.Abs((posY - endposY));
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var tilesWidth = width / (double)_state.TileSize;
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var tilesWidth = width / (double)_state.TileSize;
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var tilesHeight = height / (double)_state.TileSize;
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tilesWidth = Math.Round(tilesWidth * 2, MidpointRounding.AwayFromZero) / 2;
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tilesHeight = Math.Round(tilesHeight * 2, MidpointRounding.AwayFromZero) / 2;
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var xmeasure = ffont.MeasureString($"{tilesWidth}");
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var ymeasure = ffont.MeasureString($"{tilesHeight}");
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float widthX = 0, widthY = 0, heightX = 0, heightY = 0;
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Rectangle area = new Rectangle();
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if (posX != endposX && posY != endposY)
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{
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@ -829,7 +829,7 @@ namespace Sledgemapper
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widthY = posY - ymeasure.Y * 1.2f;
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heightX = endposX + xmeasure.X / 2;
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heightY = posY + (height/ 2) - ymeasure.Y / 2;
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heightY = posY + (height / 2) - ymeasure.Y / 2;
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}
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}
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else
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@ -873,16 +873,16 @@ namespace Sledgemapper
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0);
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_spriteBatch.DrawString(ffont,
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$"{tilesHeight}",
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new Vector2(
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heightX, heightY
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),
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Color.Red,
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0,
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Vector2.Zero,
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fscale,
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SpriteEffects.None,
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0);
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$"{tilesHeight}",
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new Vector2(
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heightX, heightY
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),
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Color.Red,
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0,
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Vector2.Zero,
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fscale,
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SpriteEffects.None,
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0);
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}
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}
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