adding missing sync logic
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e02096f34c
commit
39c7eb316e
3 changed files with 15 additions and 2 deletions
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@ -57,6 +57,17 @@ namespace Sledgemapper.Api.Commands
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var note = JsonSerializer.Deserialize<Note>(mapUpdate.Object);
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mapSession.NewNote(note);
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break;
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case "L":
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var line = JsonSerializer.Deserialize<Line>(mapUpdate.Object);
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mapSession.NewLine(line);
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break;
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case "R":
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var room = JsonSerializer.Deserialize<Room>(mapUpdate.Object);
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mapSession.NewRoom(room);
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break;
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}
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@ -42,8 +42,8 @@ namespace Sledgemapper.Shared.Entities
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public List<string> Colors { get; set; }
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public string SessionName { get; set; }
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public int SessionId { get; set; }
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public ConcurrentDictionary<string, Line> Lines { get; private set; }
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public ConcurrentDictionary<string, Room> Rooms { get; private set; }
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public ConcurrentDictionary<string, Line> Lines { get; set; }
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public ConcurrentDictionary<string, Room> Rooms { get; set; }
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public void NewTile(Tile selectedTile, string tileId)
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{
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@ -1887,6 +1887,8 @@ namespace Sledgemapper
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_sessionData.Map = serverMap.Map;
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_sessionData.Walls = serverMap.Walls;
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_sessionData.Notes = serverMap.Notes;
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_sessionData.Lines = serverMap.Lines;
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_sessionData.Rooms = serverMap.Rooms;
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}
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private async void OnMenuConnectUploadSelected(object sender, EventArgs e)
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