refactoring
This commit is contained in:
parent
9c100531ef
commit
92f333a4c4
26 changed files with 860 additions and 491 deletions
|
@ -10,16 +10,44 @@ namespace Sledgemapper.Shared.Entities
|
|||
public TileAddedEventArgs(Tile tile) => Tile = tile;
|
||||
}
|
||||
|
||||
public class OverlayAddedEventArgs : EventArgs
|
||||
public class OverlayAddedEventArgs : EventArgs
|
||||
{
|
||||
public Overlay Overlay { get; set; }
|
||||
public OverlayAddedEventArgs(Overlay overlay) => Overlay = overlay;
|
||||
}
|
||||
|
||||
public class WallAddedEventArgs : EventArgs
|
||||
{
|
||||
public Wall Wall { get; set; }
|
||||
public WallAddedEventArgs(Wall wall) => Wall = wall;
|
||||
}
|
||||
|
||||
public class WallDeletedEventArgs : EventArgs
|
||||
{
|
||||
public Wall Wall { get; set; }
|
||||
public WallDeletedEventArgs(Wall wall) => Wall = wall;
|
||||
}
|
||||
|
||||
public class OverlayDeletedEventArgs : EventArgs
|
||||
{
|
||||
public Overlay Overlay { get; set; }
|
||||
public OverlayDeletedEventArgs(Overlay overlay) => Overlay = overlay;
|
||||
}
|
||||
|
||||
public class TileDeletedEventArgs : EventArgs
|
||||
{
|
||||
public Tile Tile { get; set; }
|
||||
public TileDeletedEventArgs(Tile tile) => Tile = tile;
|
||||
}
|
||||
|
||||
public class SessionData
|
||||
{
|
||||
public event EventHandler<TileAddedEventArgs> RaiseTileAddedEvent;
|
||||
public event EventHandler<OverlayAddedEventArgs> RaiseOverlayAddedEvent;
|
||||
public event EventHandler<TileAddedEventArgs> TileAdded;
|
||||
public event EventHandler<OverlayAddedEventArgs> OverlayAdded;
|
||||
public event EventHandler<WallAddedEventArgs> WallAdded;
|
||||
public event EventHandler<WallDeletedEventArgs> WallDeleted;
|
||||
public event EventHandler<OverlayDeletedEventArgs> OverlayDeleted;
|
||||
public event EventHandler<TileDeletedEventArgs> TileDeleted;
|
||||
|
||||
public SessionData()
|
||||
{
|
||||
|
@ -39,82 +67,151 @@ namespace Sledgemapper.Shared.Entities
|
|||
|
||||
public void NewTile(Tile selectedTile, string tileId)
|
||||
{
|
||||
if (selectedTile is null || string.IsNullOrWhiteSpace(tileId))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var tileExist = Map.TryGetValue(selectedTile.ToString(), out var tile);
|
||||
Tile newTile;
|
||||
var newTile = new Tile { X = selectedTile.X, Y = selectedTile.Y, ID = tileId };
|
||||
if (tileExist)
|
||||
{
|
||||
Map.TryRemove(tile.ToString(), out var _);
|
||||
if (tile.ID == tileId)
|
||||
{
|
||||
newTile = new Tile { X = selectedTile.X, Y = selectedTile.Y, ID = tileId, Rotation = (tile.Rotation + 1) % 4 };
|
||||
newTile.Rotation = (tile.Rotation + 1) % 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
newTile = new Tile { X = selectedTile.X, Y = selectedTile.Y, ID = tileId };
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
newTile = new Tile { X = selectedTile.X, Y = selectedTile.Y, ID = tileId };
|
||||
}
|
||||
|
||||
Map.TryAdd(newTile.ToString(), newTile);
|
||||
|
||||
OnRaiseTileAddedEvent(new TileAddedEventArgs(newTile));
|
||||
}
|
||||
|
||||
public void NewOverlay(Overlay selectedOverlay, string tileId)
|
||||
public void NewOverlay(Overlay selectedOverlay, string overlayId)
|
||||
{
|
||||
if (selectedOverlay is null || string.IsNullOrWhiteSpace(overlayId))
|
||||
{
|
||||
return;
|
||||
}
|
||||
var overlayExist = Overlays.TryGetValue(selectedOverlay.ToString(), out var overlay);
|
||||
Overlay newOverlay;
|
||||
var newOverlay = new Overlay { X = selectedOverlay.X, Y = selectedOverlay.Y, ID = overlayId, Intersection = selectedOverlay.Intersection }; ;
|
||||
if (overlayExist)
|
||||
{
|
||||
Overlays.TryRemove(overlay.ToString(), out var rrtile);
|
||||
if (overlay.ID == tileId)
|
||||
if (overlay.ID == overlayId)
|
||||
{
|
||||
newOverlay = new Overlay { X = overlay.X, Y = overlay.Y, ID = tileId, Intersection = overlay.Intersection, Rotation = (overlay.Rotation + 1) % 4 };
|
||||
newOverlay.Rotation = (overlay.Rotation + 1) % 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
newOverlay = new Overlay { X = selectedOverlay.X, Y = selectedOverlay.Y, ID = tileId, Intersection = selectedOverlay.Intersection };
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
newOverlay = new Overlay { X = selectedOverlay.X, Y = selectedOverlay.Y, ID = tileId, Intersection = selectedOverlay.Intersection };
|
||||
}
|
||||
|
||||
Overlays.TryAdd(newOverlay.ToString(), newOverlay);
|
||||
OnRaiseOverlayAddedEvent(new OverlayAddedEventArgs(newOverlay));
|
||||
}
|
||||
|
||||
public void NewWall(Wall selectedWall, string wallId)
|
||||
{
|
||||
if (selectedWall is null || string.IsNullOrWhiteSpace(wallId))
|
||||
{
|
||||
return;
|
||||
}
|
||||
var tileExist = Walls.TryGetValue(selectedWall.ToString(), out var wall);
|
||||
var newWall = new Wall { X = selectedWall.X, Y = selectedWall.Y, ID = wallId, Rotation = selectedWall.Rotation };
|
||||
if (tileExist)
|
||||
{
|
||||
Walls.TryRemove(wall.ToString(), out var _);
|
||||
}
|
||||
|
||||
Walls.TryAdd(newWall.ToString(), newWall);
|
||||
OnRaiseWallAddedEvent(new WallAddedEventArgs(newWall));
|
||||
}
|
||||
|
||||
public void DeleteWall(Wall wall)
|
||||
{
|
||||
if (wall is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var removed = Walls.TryRemove(wall.ToString(), out var _);
|
||||
if (removed)
|
||||
{
|
||||
OnRaiseWallDeletedEvent(new WallDeletedEventArgs(wall));
|
||||
}
|
||||
}
|
||||
|
||||
public void DeleteOverlay(Overlay overlay)
|
||||
{
|
||||
if (overlay is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var removed = Overlays.TryRemove(overlay.ToString(), out var _);
|
||||
if (removed)
|
||||
{
|
||||
OnRaiseOverlayDeletedEvent(new OverlayDeletedEventArgs(overlay));
|
||||
}
|
||||
}
|
||||
|
||||
public void DeleteTile(Tile tile)
|
||||
{
|
||||
if (tile is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var removed = Map.TryRemove(tile.ToString(), out var _);
|
||||
if (removed)
|
||||
{
|
||||
OnRaiseTileDeletedEvent(new TileDeletedEventArgs(tile));
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void OnRaiseTileAddedEvent(TileAddedEventArgs e)
|
||||
{
|
||||
// Make a temporary copy of the event to avoid possibility of
|
||||
// a race condition if the last subscriber unsubscribes
|
||||
// immediately after the null check and before the event is raised.
|
||||
EventHandler<TileAddedEventArgs> raiseEvent = RaiseTileAddedEvent;
|
||||
|
||||
// Event will be null if there are no subscribers
|
||||
var raiseEvent = TileAdded;
|
||||
if (raiseEvent != null)
|
||||
{
|
||||
// Call to raise the event.
|
||||
raiseEvent(this, e);
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void OnRaiseOverlayAddedEvent(OverlayAddedEventArgs e)
|
||||
{
|
||||
// Make a temporary copy of the event to avoid possibility of
|
||||
// a race condition if the last subscriber unsubscribes
|
||||
// immediately after the null check and before the event is raised.
|
||||
EventHandler<OverlayAddedEventArgs> raiseEvent = RaiseOverlayAddedEvent;
|
||||
|
||||
// Event will be null if there are no subscribers
|
||||
var raiseEvent = OverlayAdded;
|
||||
if (raiseEvent != null)
|
||||
{
|
||||
raiseEvent(this, e);
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void OnRaiseWallAddedEvent(WallAddedEventArgs e)
|
||||
{
|
||||
var raiseEvent = WallAdded
|
||||
;
|
||||
if (raiseEvent != null)
|
||||
{
|
||||
raiseEvent(this, e);
|
||||
}
|
||||
}
|
||||
protected virtual void OnRaiseWallDeletedEvent(WallDeletedEventArgs e)
|
||||
{
|
||||
var raiseEvent = WallDeleted;
|
||||
if (raiseEvent != null)
|
||||
{
|
||||
raiseEvent(this, e);
|
||||
}
|
||||
}
|
||||
protected virtual void OnRaiseOverlayDeletedEvent(OverlayDeletedEventArgs e)
|
||||
{
|
||||
var raiseEvent = OverlayDeleted;
|
||||
if (raiseEvent != null)
|
||||
{
|
||||
raiseEvent(this, e);
|
||||
}
|
||||
}
|
||||
protected virtual void OnRaiseTileDeletedEvent(TileDeletedEventArgs e)
|
||||
{
|
||||
var raiseEvent = TileDeleted;
|
||||
if (raiseEvent != null)
|
||||
{
|
||||
// Call to raise the event.
|
||||
raiseEvent(this, e);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue