Merge pull request 'roomDrawingArea' (#39) from roomDrawingArea into develop

Reviewed-on: michele/Map#39
This commit is contained in:
michele 2021-02-04 15:35:03 +00:00
commit 5434766207

View file

@ -796,25 +796,94 @@ _lblOverlayName.Padding=new Myra.Graphics2D.Thickness(4);
break;
}
var ffont = _fonts.FirstOrDefault(m => int.Parse(m.Key.Replace("font", "")) > _state.TileSize / 3).Value ?? _fonts.Last().Value;
var fscale = 1.2f;
var width = Math.Abs((endposX - posX));
var height = Math.Abs((posY - endposY));
var tilesWidth = width / (double)_state.TileSize;
var tilesHeight = height / (double)_state.TileSize;
tilesWidth = Math.Round(tilesWidth * 2, MidpointRounding.AwayFromZero) / 2;
tilesHeight = Math.Round(tilesHeight * 2, MidpointRounding.AwayFromZero) / 2;
var xmeasure = ffont.MeasureString($"{tilesWidth}");
var ymeasure = ffont.MeasureString($"{tilesHeight}");
float widthX = 0, widthY = 0, heightX = 0, heightY = 0;
Rectangle area = new Rectangle();
if (posX != endposX && posY != endposY)
{
if ((posX > endposX && posY > endposY) || (posX < endposX && posY < endposY))
{
_spriteBatch.Draw(_transparentRedRectangle, new Rectangle(posX, posY, endposX - posX, endposY - posY), null, Color.White, 0, new Vector2(0, 0), SpriteEffects.None, 1);
area = new Rectangle(posX, posY, endposX - posX, endposY - posY);
if (posX > endposX && posY > endposY)
{
widthX = endposX + (width / 2) - xmeasure.X / 2;
widthY = endposY - ymeasure.Y * 1.2f;
heightX = posX + xmeasure.X / 2;
heightY = endposY + (height / 2) - ymeasure.Y / 2;
}
else if (posX < endposX && posY < endposY)
{
widthX = posX + (width / 2) - xmeasure.X / 2;
widthY = posY - ymeasure.Y * 1.2f;
heightX = endposX + xmeasure.X / 2;
heightY = posY + (height / 2) - ymeasure.Y / 2;
}
}
else
{
if (endposY < posY)
{
_spriteBatch.Draw(_transparentRedRectangle, new Rectangle(posX, endposY, endposX - posX, posY - endposY), null, Color.White, 0, new Vector2(0, 0), SpriteEffects.None, 1);
area = new Rectangle(posX, endposY, endposX - posX, posY - endposY);
widthX = posX + (width / 2) - xmeasure.X / 2;
widthY = endposY - ymeasure.Y * 1.2f;
heightX = endposX + xmeasure.X / 2;
heightY = endposY + (height / 2) - ymeasure.Y / 2;
}
if (endposX < posX)
{
_spriteBatch.Draw(_transparentRedRectangle, new Rectangle(endposX, posY, posX - endposX, endposY - posY), null, Color.White, 0, new Vector2(0, 0), SpriteEffects.None, 1);
area = new Rectangle(endposX, posY, posX - endposX, endposY - posY);
widthX = endposX + (width / 2) - xmeasure.X / 2;
widthY = posY - ymeasure.Y * 1.2f;
heightX = posX + xmeasure.X / 2;
heightY = posY + (height / 2) - ymeasure.Y / 2;
}
}
_spriteBatch.Draw(_transparentRedRectangle, area, null, Color.White, 0, new Vector2(0, 0), SpriteEffects.None, 1);
_spriteBatch.DrawString(ffont,
$"{tilesWidth}",
new Vector2(
widthX,
widthY
),
Color.Red,
0,
Vector2.Zero,
fscale,
SpriteEffects.None,
0);
_spriteBatch.DrawString(ffont,
$"{tilesHeight}",
new Vector2(
heightX, heightY
),
Color.Red,
0,
Vector2.Zero,
fscale,
SpriteEffects.None,
0);
}
}
}