sledgemapper/Sledgemapper/CommunicationManager.cs
Michele Scandura 1ae0ee5a8a rectoring
2020-11-13 21:38:36 +00:00

176 lines
6.3 KiB
C#

using Microsoft.AspNetCore.SignalR.Client;
using Polly;
using Refit;
using Sledgemapper.Shared.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Threading.Tasks;
namespace Sledgemapper
{
public class CommunicationManager
{
public IMapApi Api { get; private set; }
public HubConnection Connection { get; private set; }
public Session SessionData;
private ChannelsQueue Queue = new ChannelsQueue();
private AuthenticateResponse _authenticateResponse;
public CommunicationManager(Session sessionData)
{
SessionData = sessionData;
Connection = new HubConnectionBuilder()
.WithAutomaticReconnect()
.WithUrl("http://localhost:5000/SledgemapperHub", options =>
{
options.AccessTokenProvider = () => Task.FromResult(_authenticateResponse.Token);
})
// .WithUrl("http://hub.michelescandura.com:5000/SledgemapperHub")
.Build();
var httpClientHandler = new HttpClientHandler();
//if (myConfigurationService.VerifySslCertificate == false)
//{
httpClientHandler.ServerCertificateCustomValidationCallback =
(message, certificate, chain, sslPolicyErrors) => true;
//}
Api = RestService.For<IMapApi>(
new HttpClient(httpClientHandler)
{
BaseAddress = new Uri("http://localhost:5000")
}
);
Connection.On<Session>("UpdateMap", (map) =>
{
SessionData.Map = map.Map;
SessionData.Walls = map.Walls;
SessionData.Overlays = map.Overlays;
});
Connection.On<Player>("PlayerUpdate", (player) =>
{
var p = SessionData.Players.FirstOrDefault(m => m.ConnectionId == player.ConnectionId);
if (p != null)
{
p.Position = player.Position;
}
});
Connection.On<Tile>("DeleteTile", (tile) =>
{
SessionData.Map.Remove(tile.ToString(), out var _);
});
Connection.On<Wall>("DeleteWall", (tile) =>
{
SessionData.Walls.Remove(tile.ToString(), out var _);
});
Connection.On<Overlay>("DeleteOverlay", (tile) =>
{
SessionData.Overlays.Remove(tile.ToString(), out var _);
});
Connection.On<Tile>("NewTile", (tile) =>
{
SessionData.Map.Remove(tile.ToString(), out var _);
SessionData.Map.TryAdd(tile.ToString(), tile);
});
Connection.On<Wall>("NewWall", (tile) =>
{
SessionData.Walls.Remove(tile.ToString(), out var _);
SessionData.Walls.TryAdd(tile.ToString(), tile);
});
Connection.On<Overlay>("NewOverlay", (tile) =>
{
SessionData.Overlays.Remove(tile.ToString(), out var _);
SessionData.Overlays.TryAdd(tile.ToString(), tile);
});
Connection.On<Player>("NewPlayer", (player) =>
{
var p = SessionData.Players.FirstOrDefault(m => m.ConnectionId == player.ConnectionId);
if (p is null)
{
SessionData.Players.Add(player);
}
else
{
p.Color = player.Color;
p.Position = player.Position;
}
});
}
public async Task<bool> Register(RegisterModel registerModel)
{
var result = await Api.Register(registerModel);
return result.IsSuccessStatusCode;
}
public async Task<AuthenticateResponse> Login(AuthenticateModel authenticateModel)
{
_authenticateResponse = await Api.Authenticate(authenticateModel);
return _authenticateResponse;
}
private async Task Execute(Func<Task> call)
{
await Policy
.Handle<ApiException>(ex => ex.StatusCode == HttpStatusCode.RequestTimeout)
.RetryForeverAsync()
//.RetryAsync(Polly.RetrySyntax., async (exception, retryCount) => await Task.Delay(500))
.ExecuteAsync(async () => await call().ConfigureAwait(false))
.ConfigureAwait(false);
}
public void Enqueue(BaseMapEntity entity, TileAction action)
{
switch (action)
{
case TileAction.Add:
switch (entity)
{
case Tile tile:
Queue.Enqueue(async () => await Execute(async () => await Api.NewTile(tile, SessionData.SessionName)));
break;
case Overlay overlay:
Queue.Enqueue(async () => await Execute(async () => await Api.NewOverlay(overlay, SessionData.SessionName)));
break;
case Wall wall:
Queue.Enqueue(async () => await Execute(async () => await Api.NewWall(wall, SessionData.SessionName)));
break;
}
break;
case TileAction.Delete:
switch (entity)
{
case Tile tile:
Queue.Enqueue(async () => await Execute(async () => await Api.DeleteTile(tile, SessionData.SessionName)));
break;
case Overlay overlay:
Queue.Enqueue(async () => await Execute(async () => await Api.DeleteOverlay(overlay, SessionData.SessionName)));
break;
case Wall wall:
Queue.Enqueue(async () => await Execute(async () => await Api.DeleteWall(wall, SessionData.SessionName)));
break;
}
break;
}
}
}
}