sledgemapper/Sledgemapper/Program.cs
Michele Scandura 3d0450efff
All checks were successful
continuous-integration/drone/push Build is passing
credentials storage, bug fixing
2021-09-23 12:29:40 +01:00

52 lines
1.8 KiB
C#

using System;
using System.Text;
using Microsoft.Extensions.Configuration;
using Microsoft.Identity.Client;
using Microsoft.Identity.Client.Extensions.Msal;
namespace Sledgemapper
{
public static class Program
{
private static IConfiguration configuration;
public static MsalCacheHelper helper;
[STAThread]
static void Main()
{
var builder = new ConfigurationBuilder()
.SetBasePath(System.IO.Directory.GetCurrentDirectory())
.AddJsonFile("appsettings.json");
configuration = builder.Build();
// Loading PublicClientApplicationOptions from the values set on appsettings.json
// Building StorageCreationProperties
var storageProperties =
new StorageCreationPropertiesBuilder(CacheSettings.CacheFileName, CacheSettings.CacheDir)
.WithLinuxKeyring(
CacheSettings.LinuxKeyRingSchema,
CacheSettings.LinuxKeyRingCollection,
CacheSettings.LinuxKeyRingLabel,
CacheSettings.LinuxKeyRingAttr1,
CacheSettings.LinuxKeyRingAttr2)
.WithMacKeyChain(
CacheSettings.KeyChainServiceName,
CacheSettings.KeyChainAccountName)
.Build();
// storage = Storage.Create(storageProperties);
helper = MsalCacheHelper.CreateAsync(storageProperties).Result;
using (Sentry.SentrySdk.Init("https://973ac1606651454ba7a19f642d0a9bc1@glitchtip.michelescandura.com/1"))
using (var game = new Sledgemapper())
{
Sentry.SentrySdk.CaptureEvent(new Sentry.SentryEvent() { Message = "App starting" });
game.Run();
}
}
}
}