24 lines
833 B
C#
24 lines
833 B
C#
using System.Collections.Generic;
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using System.Collections.Concurrent ;
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namespace Sledgemapper.Shared.Entities
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{
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public class SessionData
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{
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public SessionData()
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{
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Map = new ConcurrentDictionary<string, Tile>();
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Overlays = new ConcurrentDictionary<string, Overlay>();
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Walls = new ConcurrentDictionary<string, Wall>();
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Players = new List< Player>();
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Colors = new List<string>();
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}
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public ConcurrentDictionary<string, Tile> Map { get; set; }
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public ConcurrentDictionary<string, Wall> Walls { get; set; }
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public ConcurrentDictionary<string, Overlay> Overlays { get; set; }
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public bool IsValid { get; set; }
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public List< Player> Players { get; set; }
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public List<string> Colors;
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}
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}
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