sledgemapper/Sledgemapper.Shared/Entities/SessionData.cs
Michele Scandura 4dfbcff460 refactoring
2020-11-05 20:03:01 +00:00

24 lines
833 B
C#

using System.Collections.Generic;
using System.Collections.Concurrent ;
namespace Sledgemapper.Shared.Entities
{
public class SessionData
{
public SessionData()
{
Map = new ConcurrentDictionary<string, Tile>();
Overlays = new ConcurrentDictionary<string, Overlay>();
Walls = new ConcurrentDictionary<string, Wall>();
Players = new List< Player>();
Colors = new List<string>();
}
public ConcurrentDictionary<string, Tile> Map { get; set; }
public ConcurrentDictionary<string, Wall> Walls { get; set; }
public ConcurrentDictionary<string, Overlay> Overlays { get; set; }
public bool IsValid { get; set; }
public List< Player> Players { get; set; }
public List<string> Colors;
}
}