.. |
BaseCommand.cs
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full flow with overlays
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2021-09-17 10:53:03 +01:00 |
DeleteNoteCommand.cs
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fixes and cleanup
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2021-09-21 11:09:26 +01:00 |
DeleteOverlayCommand.cs
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fixes and cleanup
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2021-09-21 11:09:26 +01:00 |
DeleteTileCommand.cs
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smal fixes
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2021-09-23 15:43:27 +01:00 |
DeleteWallCommand.cs
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fixes and cleanup
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2021-09-21 11:09:26 +01:00 |
GetCampaignMapsCommand.cs
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fixed load and overlay flow, missing sync
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2021-09-17 11:42:36 +01:00 |
GetCampaignPlayersCommand.cs
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credentials storage, bug fixing
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2021-09-23 12:29:40 +01:00 |
GetCampaignsCommand.cs
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wiring up new auth endpoint
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2021-05-28 23:14:40 +01:00 |
GetMapSnapshotCommand.cs
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fixed load and overlay flow, missing sync
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2021-09-17 11:42:36 +01:00 |
InvitePlayerToCampaignCommand.cs
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basic player management
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2021-02-21 22:59:43 +00:00 |
NewCampaignCommand.cs
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migrating session/map it to guid.
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2021-09-16 16:51:07 +01:00 |
NewLineCommand.cs
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working base entities creation
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2021-09-20 15:16:43 +01:00 |
NewNoteCommand.cs
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working base entities creation
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2021-09-20 15:16:43 +01:00 |
NewOverlayCommand.cs
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full flow with overlays
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2021-09-17 10:53:03 +01:00 |
NewRoomCommand.cs
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working base entities creation
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2021-09-20 15:16:43 +01:00 |
NewSessionCommand.cs
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full flow with overlays
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2021-09-17 10:53:03 +01:00 |
NewSnapshotCommand.cs
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tentative campaign map management
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2021-08-30 23:30:04 +01:00 |
NewTileCommand.cs
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tentative campaign map management
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2021-08-30 23:30:04 +01:00 |
NewWallCommand.cs
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working base entities creation
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2021-09-20 15:16:43 +01:00 |
PingCommand.cs
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ping on map feature complete
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2021-02-09 17:13:52 +00:00 |