234 lines
7.1 KiB
C#
234 lines
7.1 KiB
C#
using System.Collections.Generic;
|
|
using System.Collections.Concurrent;
|
|
using System;
|
|
|
|
namespace Sledgemapper.Shared.Entities
|
|
{
|
|
public class MapEntityAddedEventArgs : EventArgs
|
|
{
|
|
public BaseMapEntity MapEntity { get; private set; }
|
|
public MapEntityAddedEventArgs(BaseMapEntity mapEntity) => MapEntity = mapEntity;
|
|
}
|
|
|
|
public class MapEntityDeletedEventArgs : EventArgs
|
|
{
|
|
public BaseMapEntity MapEntity { get; private set; }
|
|
public MapEntityDeletedEventArgs(BaseMapEntity mapEntity) => MapEntity = mapEntity;
|
|
}
|
|
|
|
public class Map:Session
|
|
{
|
|
|
|
}
|
|
|
|
public class Session
|
|
{
|
|
public event EventHandler<MapEntityAddedEventArgs> MapEntityAdded;
|
|
public event EventHandler<MapEntityDeletedEventArgs> MapEntityDeleted;
|
|
|
|
public Session()
|
|
{
|
|
Map = new ConcurrentDictionary<string, Tile>();
|
|
Overlays = new ConcurrentDictionary<string, Overlay>();
|
|
Walls = new ConcurrentDictionary<string, Wall>();
|
|
Notes = new ConcurrentDictionary<string, Note>();
|
|
Lines = new ConcurrentDictionary<string, Line>();
|
|
Rooms = new ConcurrentDictionary<string, Room>();
|
|
Players = new List<Player>();
|
|
Colors = new List<string>();
|
|
Pings = new ConcurrentDictionary<Guid, Ping>();
|
|
}
|
|
|
|
public ConcurrentDictionary<string, Tile> Map { get; set; }
|
|
public ConcurrentDictionary<string, Wall> Walls { get; set; }
|
|
public ConcurrentDictionary<string, Overlay> Overlays { get; set; }
|
|
public ConcurrentDictionary<string, Note> Notes { get; set; }
|
|
public bool IsValid { get; set; }
|
|
public List<Player> Players { get; set; }
|
|
public ConcurrentDictionary<Guid, Ping> Pings { get; set; }
|
|
public List<string> Colors { get; set; }
|
|
public string SessionName { get; set; }
|
|
public Guid SessionId { get; set; }
|
|
public ConcurrentDictionary<string, Line> Lines { get; set; }
|
|
public ConcurrentDictionary<string, Room> Rooms { get; set; }
|
|
|
|
public void NewTile(Tile selectedTile, string tileId)
|
|
{
|
|
if (selectedTile is null || string.IsNullOrWhiteSpace(tileId))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var tileExist = Map.TryGetValue(selectedTile.ToString(), out var tile);
|
|
var newTile = new Tile { X = selectedTile.X, Y = selectedTile.Y, ID = tileId };
|
|
if (tileExist)
|
|
{
|
|
Map.TryRemove(tile.ToString(), out var _);
|
|
if (tile.ID == tileId)
|
|
{
|
|
newTile.Rotation = (tile.Rotation + 1) % 4;
|
|
}
|
|
}
|
|
|
|
Map.TryAdd(newTile.ToString(), newTile);
|
|
OnRaiseMapEntityAddedEvent(new MapEntityAddedEventArgs(newTile));
|
|
}
|
|
|
|
public void NewOverlay(Overlay selectedOverlay, string overlayId)
|
|
{
|
|
if (selectedOverlay is null || string.IsNullOrWhiteSpace(overlayId))
|
|
{
|
|
return;
|
|
}
|
|
var overlayExist = Overlays.TryGetValue(selectedOverlay.ToString(), out var overlay);
|
|
var newOverlay = new Overlay { X = selectedOverlay.X, Y = selectedOverlay.Y, ID = overlayId, Intersection = selectedOverlay.Intersection };
|
|
if (overlayExist)
|
|
{
|
|
Overlays.TryRemove(overlay.ToString(), out var _);
|
|
if (overlay.ID == overlayId)
|
|
{
|
|
newOverlay.Rotation = (overlay.Rotation + 1) % 4;
|
|
}
|
|
}
|
|
|
|
Overlays.TryAdd(newOverlay.ToString(), newOverlay);
|
|
OnRaiseMapEntityAddedEvent(new MapEntityAddedEventArgs(newOverlay));
|
|
}
|
|
|
|
public void NewWall(Wall selectedWall, string wallId)
|
|
{
|
|
if (selectedWall is null || string.IsNullOrWhiteSpace(wallId))
|
|
{
|
|
return;
|
|
}
|
|
var tileExist = Walls.TryGetValue(selectedWall.ToString(), out var wall);
|
|
var newWall = new Wall { X = selectedWall.X, Y = selectedWall.Y, ID = wallId, Rotation = selectedWall.Rotation };
|
|
if (tileExist)
|
|
{
|
|
Walls.TryRemove(wall.ToString(), out var _);
|
|
}
|
|
|
|
Walls.TryAdd(newWall.ToString(), newWall);
|
|
OnRaiseMapEntityAddedEvent(new MapEntityAddedEventArgs(newWall));
|
|
}
|
|
|
|
public void NewNote(Note selectedNote)
|
|
{
|
|
if (selectedNote is null)
|
|
{
|
|
return;
|
|
}
|
|
var noteExists = Notes.TryGetValue(selectedNote.ToString(), out var note);
|
|
var newNote = new Note { X = selectedNote.X, Y = selectedNote.Y, Text = selectedNote.Text };
|
|
if (noteExists)
|
|
{
|
|
Walls.TryRemove(note.ToString(), out var _);
|
|
}
|
|
|
|
Notes.TryAdd(newNote.ToString(), newNote);
|
|
OnRaiseMapEntityAddedEvent(new MapEntityAddedEventArgs(newNote));
|
|
}
|
|
|
|
public void DeleteWall(Wall wall)
|
|
{
|
|
if (wall is null)
|
|
{
|
|
return;
|
|
}
|
|
var removed = Walls.TryRemove(wall.ToString(), out var _);
|
|
if (removed)
|
|
{
|
|
OnRaiseMapEntityDeletedEvent(new MapEntityDeletedEventArgs(wall));
|
|
}
|
|
}
|
|
|
|
public void DeleteNote(Note note)
|
|
{
|
|
if (note is null)
|
|
{
|
|
return;
|
|
}
|
|
var removed = Notes.TryRemove(note.ToString(), out var _);
|
|
if (removed)
|
|
{
|
|
OnRaiseMapEntityDeletedEvent(new MapEntityDeletedEventArgs(note));
|
|
}
|
|
}
|
|
|
|
public void DeleteOverlay(Overlay overlay)
|
|
{
|
|
if (overlay is null)
|
|
{
|
|
return;
|
|
}
|
|
var removed = Overlays.TryRemove(overlay.ToString(), out var _);
|
|
if (removed)
|
|
{
|
|
OnRaiseMapEntityDeletedEvent(new MapEntityDeletedEventArgs(overlay));
|
|
}
|
|
}
|
|
|
|
public void DeleteTile(Tile tile)
|
|
{
|
|
if (tile is null)
|
|
{
|
|
return;
|
|
}
|
|
var removed = Map.TryRemove(tile.ToString(), out var _);
|
|
if (removed)
|
|
{
|
|
OnRaiseMapEntityDeletedEvent(new MapEntityDeletedEventArgs(tile));
|
|
}
|
|
}
|
|
|
|
protected virtual void OnRaiseMapEntityAddedEvent(MapEntityAddedEventArgs e)
|
|
{
|
|
MapEntityAdded?.Invoke(this, e);
|
|
}
|
|
|
|
protected virtual void OnRaiseMapEntityDeletedEvent(MapEntityDeletedEventArgs e)
|
|
{
|
|
MapEntityDeleted?.Invoke(this, e);
|
|
}
|
|
|
|
public void NewLine(Line line)
|
|
{
|
|
if (line is null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var lineExist = Lines.TryGetValue(line.ToString(), out var tile);
|
|
var newLine = new Line { Start = line.Start, End = line.End, Width = line.Width };
|
|
if (lineExist)
|
|
{
|
|
Lines.TryRemove(line.ToString(), out var _);
|
|
}
|
|
|
|
Lines.TryAdd(newLine.ToString(), newLine);
|
|
|
|
//TODO fix this
|
|
OnRaiseMapEntityAddedEvent(new MapEntityAddedEventArgs(newLine));
|
|
}
|
|
|
|
public void NewRoom(Room line)
|
|
{
|
|
if (line is null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var lineExist = Rooms.TryGetValue(line.ToString(), out var tile);
|
|
var newLine = new Room { Start = line.Start, End = line.End, Delete = line.Delete };
|
|
if (lineExist)
|
|
{
|
|
Rooms.TryRemove(line.ToString(), out var _);
|
|
}
|
|
|
|
Rooms.TryAdd(newLine.ToString(), newLine);
|
|
|
|
//TODO fix this
|
|
OnRaiseMapEntityAddedEvent(new MapEntityAddedEventArgs(newLine));
|
|
}
|
|
}
|
|
}
|