using Sledgemapper.Shared.Entities; using System; using System.Threading.Tasks; namespace Sledgemapper.Clients { public interface ISledgemapperClient { Task NewTile(Tile tile); Task NewWall(Wall wall); Task NewOverlay(Overlay overlay); Task DeleteTile(Tile tile); Task DeleteWall(Wall wall); Task DeleteOverlay(Overlay overlay); Task NewPlayer(Player player); Task PlayerUpdate(Player player); Task UpdateMap(Session player); Task RefreshPlayers(); } }