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1 changed files with 122 additions and 51 deletions
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@ -1,6 +1,7 @@
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using Microsoft.Xna.Framework;
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using System;
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using Sledgemapper.Shared.Entities;
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using System.Collections.Generic;
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namespace Sledgemapper
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{
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@ -10,7 +11,7 @@ namespace Sledgemapper
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public Tile HoveredTile { get; set; }
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public Wall SelectedWall { get; set; }
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public Overlay SelectedOverlay { get; set; }
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public SnapPoint SelectedSnapPoint {get;set;}
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public SnapPoint SelectedSnapPoint { get; set; }
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public Note SelectedNote { get; set; }
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public int TileSize { get; set; }
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public string CurrentTileId { get; set; }
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@ -67,66 +68,136 @@ namespace Sledgemapper
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}
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}
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public void SelectClosestSnapPoint(Point mousePosition)
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public void SelectClosestSnapPoint(Point mousePosition)
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{
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SelectedSnapPoint.X = HoveredTile.X;
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SelectedSnapPoint.Y = HoveredTile.Y;
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Math.DivRem(mousePosition.X, TileSize / 2, out var remx);
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Math.DivRem(mousePosition.Y, TileSize / 2, out var remy);
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//var snaptileY=mousePosition.Y/(TileSize/2f);
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Console.WriteLine($"{remx} _ {remy}");
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var points = new List<Point>{
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new Point(HoveredTile.X * TileSize, HoveredTile.Y * TileSize),
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new Point((HoveredTile.X+1) * TileSize, HoveredTile.Y * TileSize),
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new Point((HoveredTile.X+1) * TileSize, (HoveredTile.Y+1) * TileSize),
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new Point(HoveredTile.X * TileSize, (HoveredTile.Y+1) * TileSize),
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new Point(HoveredTile.X * TileSize+TileSize/2, HoveredTile.Y * TileSize),
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new Point(HoveredTile.X * TileSize + TileSize/2, HoveredTile.Y * TileSize+ TileSize/2),
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new Point(HoveredTile.X * TileSize, HoveredTile.Y * TileSize+TileSize/2),
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new Point(HoveredTile.X * TileSize+TileSize , HoveredTile.Y * TileSize+TileSize/2),
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new Point(HoveredTile.X * TileSize+TileSize/2, HoveredTile.Y * TileSize+TileSize)
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};
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var q1 = Math.Pow(mousePosition.X - HoveredTile.X * TileSize, 2);
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var q2 = Math.Pow(HoveredTile.Y * TileSize - mousePosition.Y, 2);
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var s = Math.Sqrt(q1 + q2);
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if (s < TileSize / 3)
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if (remx == 0)
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{
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SelectedOverlay.Intersection = true;
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return;
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if (remy == 0)
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{
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SelectedSnapPoint.X = HoveredTile.X;
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SelectedSnapPoint.Y = HoveredTile.Y;
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SelectedSnapPoint.Index = 1;
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}
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else if (remy < 8)
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{
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SelectedSnapPoint.X = HoveredTile.X;
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SelectedSnapPoint.Y = HoveredTile.Y;
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SelectedSnapPoint.Index = 3;
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}
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else
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{
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SelectedSnapPoint.X = HoveredTile.X;
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SelectedSnapPoint.Y = HoveredTile.Y+1;
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SelectedSnapPoint.Index = 1;
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}
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}
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q1 = Math.Pow(mousePosition.X - (HoveredTile.X + 1) * TileSize, 2);
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s = Math.Sqrt(q1 + q2);
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if (s < TileSize / 3)
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else if (remx <8)
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{
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SelectedOverlay.X = SelectedOverlay.X + 1;
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SelectedOverlay.Intersection = true;
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return;
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if (remy == 0)
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{
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SelectedSnapPoint.X = HoveredTile.X;
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SelectedSnapPoint.Y = HoveredTile.Y;
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SelectedSnapPoint.Index = 2;
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}
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else if (remy < 8)
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{
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SelectedSnapPoint.X = HoveredTile.X;
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SelectedSnapPoint.Y = HoveredTile.Y;
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SelectedSnapPoint.Index = 4;
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}
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else
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{
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SelectedSnapPoint.X = HoveredTile.X;
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SelectedSnapPoint.Y = HoveredTile.Y+1;
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SelectedSnapPoint.Index = 2;
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}
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}
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else{
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if (remy == 0)
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{
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SelectedSnapPoint.X = HoveredTile.X+1;
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SelectedSnapPoint.Y = HoveredTile.Y;
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SelectedSnapPoint.Index = 1;
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}
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else if (remy < 8)
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{
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SelectedSnapPoint.X = HoveredTile.X+1;
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SelectedSnapPoint.Y = HoveredTile.Y;
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SelectedSnapPoint.Index = 3;
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}
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else
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{
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SelectedSnapPoint.X = HoveredTile.X+1;
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SelectedSnapPoint.Y = HoveredTile.Y+1;
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SelectedSnapPoint.Index = 1;
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}
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}
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//q1 = System.Math.Pow(mousePosition.X - (_hoveredTile.X + 1) * _tileSize, 2);
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q2 = Math.Pow((HoveredTile.Y + 1) * TileSize - mousePosition.Y, 2);
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s = Math.Sqrt(q1 + q2);
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if (s < TileSize / 3)
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{
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SelectedOverlay.X = SelectedOverlay.X + 1;
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SelectedOverlay.Y = SelectedOverlay.Y + 1;
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SelectedOverlay.Intersection = true;
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return;
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}
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q1 = Math.Pow(mousePosition.X - HoveredTile.X * TileSize, 2);
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q2 = Math.Pow((HoveredTile.Y + 1) * TileSize - mousePosition.Y, 2);
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s = Math.Sqrt(q1 + q2);
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if (s < TileSize / 3)
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{
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SelectedOverlay.X = SelectedOverlay.X;
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SelectedOverlay.Y = SelectedOverlay.Y + 1;
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SelectedOverlay.Intersection = true;
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return;
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}
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SelectedOverlay.Intersection = false;
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// SelectedSnapPoint.X = HoveredTile.X;
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// SelectedSnapPoint.Y = HoveredTile.Y;
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// var points = new List<Point>{
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// new Point(HoveredTile.X * TileSize, HoveredTile.Y * TileSize),
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// new Point((HoveredTile.X+1) * TileSize, HoveredTile.Y * TileSize),
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// new Point((HoveredTile.X+1) * TileSize, (HoveredTile.Y+1) * TileSize),
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// new Point(HoveredTile.X * TileSize, (HoveredTile.Y+1) * TileSize),
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// new Point(HoveredTile.X * TileSize+TileSize/2, HoveredTile.Y * TileSize),
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// new Point(HoveredTile.X * TileSize + TileSize/2, HoveredTile.Y * TileSize+ TileSize/2),
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// new Point(HoveredTile.X * TileSize, HoveredTile.Y * TileSize+TileSize/2),
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// new Point(HoveredTile.X * TileSize+TileSize , HoveredTile.Y * TileSize+TileSize/2),
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// new Point(HoveredTile.X * TileSize+TileSize/2, HoveredTile.Y * TileSize+TileSize)
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// };
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// var q1 = Math.Pow(mousePosition.X - HoveredTile.X * TileSize, 2);
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// var q2 = Math.Pow(HoveredTile.Y * TileSize - mousePosition.Y, 2);
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// var s = Math.Sqrt(q1 + q2);
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// if (s < TileSize / 3)
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// {
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// SelectedOverlay.Intersection = true;
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// return;
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// }
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// q1 = Math.Pow(mousePosition.X - (HoveredTile.X + 1) * TileSize, 2);
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// s = Math.Sqrt(q1 + q2);
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// if (s < TileSize / 3)
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// {
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// SelectedOverlay.X = SelectedOverlay.X + 1;
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// SelectedOverlay.Intersection = true;
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// return;
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// }
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// //q1 = System.Math.Pow(mousePosition.X - (_hoveredTile.X + 1) * _tileSize, 2);
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// q2 = Math.Pow((HoveredTile.Y + 1) * TileSize - mousePosition.Y, 2);
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// s = Math.Sqrt(q1 + q2);
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// if (s < TileSize / 3)
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// {
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// SelectedOverlay.X = SelectedOverlay.X + 1;
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// SelectedOverlay.Y = SelectedOverlay.Y + 1;
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// SelectedOverlay.Intersection = true;
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// return;
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// }
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// q1 = Math.Pow(mousePosition.X - HoveredTile.X * TileSize, 2);
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// q2 = Math.Pow((HoveredTile.Y + 1) * TileSize - mousePosition.Y, 2);
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// s = Math.Sqrt(q1 + q2);
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// if (s < TileSize / 3)
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// {
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// SelectedOverlay.X = SelectedOverlay.X;
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// SelectedOverlay.Y = SelectedOverlay.Y + 1;
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// SelectedOverlay.Intersection = true;
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// return;
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// }
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// SelectedOverlay.Intersection = false;
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}
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public void SelectOverlay(Point mousePosition)
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{
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