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@ -729,7 +729,7 @@ namespace MyGame
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{
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var content = Content.Load<Texture2D>($"overlays/{tile.ID}");
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System.Console.WriteLine(tile.Rotation);
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// System.Console.WriteLine(tile.Rotation);
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if (tile.Intersection)
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{
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var posX = tile.X * _tileSize;
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