Display room size while drawing

This commit is contained in:
Michele 2021-02-04 13:10:24 +00:00
parent 0ad11e20bd
commit 47ea480b18

View file

@ -148,18 +148,18 @@ namespace Sledgemapper
}
}
private void AddItemToToolGrid(Grid grid, EventHandler eventAction, SpriteSheet spriteSheet, string e="")
private void AddItemToToolGrid(Grid grid, EventHandler eventAction, SpriteSheet spriteSheet, string e = "")
{
var indexX = 0;
var indexY = 0;
//foreach (var item in spriteSheet.index)
grid.Widgets.Clear();
_mainWidget.ScrOverlay.ResetScroll();
foreach (var item in spriteSheet.index.Where(t=>String.IsNullOrWhiteSpace(e) || t.Key.ToLower().Contains(e.ToLower())))
foreach (var item in spriteSheet.index.Where(t => String.IsNullOrWhiteSpace(e) || t.Key.ToLower().Contains(e.ToLower())))
{
var tileButton = new ImageButton { Image = new TextureRegion(spriteSheet.Texture, item.Value), GridColumn = indexY, GridRow = indexX, Id = item.Key, Width = 40, Height = 40 };
tileButton.Click += eventAction;
tileButton.MouseMoved+=OnTileButtonTouchEntered;
tileButton.MouseMoved += OnTileButtonTouchEntered;
tileButton.MouseLeft += OnTileButtonTouchLeft;
grid.Widgets.Add(tileButton);
indexY++;
@ -173,20 +173,20 @@ namespace Sledgemapper
private void OnTileButtonTouchLeft(object sender, EventArgs e)
{
_desktop.HideContextMenu();
_lblOverlayName.Visible=false;
_desktop.HideContextMenu();
_lblOverlayName.Visible = false;
}
Label _lblOverlayName;
private void OnTileButtonTouchEntered(object sender, EventArgs e)
{
var mouseState = Mouse.GetState().Position;
mouseState.X+=10;
mouseState.Y+=10;
_lblOverlayName.Visible=true;
_lblOverlayName.Text=((ImageButton)sender).Id;
_desktop.ShowContextMenu(_lblOverlayName, mouseState);
var mouseState = Mouse.GetState().Position;
mouseState.X += 10;
mouseState.Y += 10;
_lblOverlayName.Visible = true;
_lblOverlayName.Text = ((ImageButton)sender).Id;
_desktop.ShowContextMenu(_lblOverlayName, mouseState);
// _lblOverlayName.true;
}
@ -222,10 +222,10 @@ mouseState.Y+=10;
_spriteSheet = new SpriteSheet();
_spriteSheet.LoadContent(Content);
_lblOverlayName = new Label();
_lblOverlayName.Background=new SolidBrush(Color.SlateGray);
_lblOverlayName.Padding=new Myra.Graphics2D.Thickness(4);
_lblOverlayName = new Label();
_lblOverlayName.Background = new SolidBrush(Color.SlateGray);
_lblOverlayName.Padding = new Myra.Graphics2D.Thickness(4);
AddItemToToolGrid(_mainWidget.GridWalls, OnWallButtonClicked, _wallsContent);
AddItemToToolGrid(_mainWidget.GridOverlays, OnOverlayButtonClicked, _spriteSheet);
@ -262,7 +262,7 @@ _lblOverlayName.Padding=new Myra.Graphics2D.Thickness(4);
// }
AddItemToToolGrid(_mainWidget.GridOverlays, OnOverlayButtonClicked, _spriteSheet, e.NewValue);
}
private void OnBtnToolbarDeleteClicked(object sender, EventArgs e)
@ -796,25 +796,94 @@ _lblOverlayName.Padding=new Myra.Graphics2D.Thickness(4);
break;
}
var ffont = _fonts.FirstOrDefault(m => int.Parse(m.Key.Replace("font", "")) > _state.TileSize / 3).Value ?? _fonts.Last().Value;
var fscale = 1.2f;
var width = Math.Abs((endposX - posX));
var height = Math.Abs((posY - endposY));
var tilesWidth = width / (double)_state.TileSize;
var tilesHeight = height / (double)_state.TileSize;
tilesWidth = Math.Round(tilesWidth * 2, MidpointRounding.AwayFromZero) / 2;
tilesHeight = Math.Round(tilesHeight * 2, MidpointRounding.AwayFromZero) / 2;
var xmeasure = ffont.MeasureString($"{tilesWidth}");
var ymeasure = ffont.MeasureString($"{tilesHeight}");
float widthX = 0, widthY = 0, heightX = 0, heightY = 0;
Rectangle area = new Rectangle();
if (posX != endposX && posY != endposY)
{
if ((posX > endposX && posY > endposY) || (posX < endposX && posY < endposY))
{
_spriteBatch.Draw(_transparentRedRectangle, new Rectangle(posX, posY, endposX - posX, endposY - posY), null, Color.White, 0, new Vector2(0, 0), SpriteEffects.None, 1);
area = new Rectangle(posX, posY, endposX - posX, endposY - posY);
if (posX > endposX && posY > endposY)
{
widthX = endposX + (width / 2) - xmeasure.X / 2;
widthY = endposY - ymeasure.Y * 1.2f;
heightX = posX + xmeasure.X / 2;
heightY = endposY + (height / 2) - ymeasure.Y / 2;
}
else if (posX < endposX && posY < endposY)
{
widthX = posX + (width / 2) - xmeasure.X / 2;
widthY = posY - ymeasure.Y * 1.2f;
heightX = endposX + xmeasure.X / 2;
heightY = posY + (height/ 2) - ymeasure.Y / 2;
}
}
else
{
if (endposY < posY)
{
_spriteBatch.Draw(_transparentRedRectangle, new Rectangle(posX, endposY, endposX - posX, posY - endposY), null, Color.White, 0, new Vector2(0, 0), SpriteEffects.None, 1);
area = new Rectangle(posX, endposY, endposX - posX, posY - endposY);
widthX = posX + (width / 2) - xmeasure.X / 2;
widthY = endposY - ymeasure.Y * 1.2f;
heightX = endposX + xmeasure.X / 2;
heightY = endposY + (height / 2) - ymeasure.Y / 2;
}
if (endposX < posX)
{
_spriteBatch.Draw(_transparentRedRectangle, new Rectangle(endposX, posY, posX - endposX, endposY - posY), null, Color.White, 0, new Vector2(0, 0), SpriteEffects.None, 1);
area = new Rectangle(endposX, posY, posX - endposX, endposY - posY);
widthX = endposX + (width / 2) - xmeasure.X / 2;
widthY = posY - ymeasure.Y * 1.2f;
heightX = posX + xmeasure.X / 2;
heightY = posY + (height / 2) - ymeasure.Y / 2;
}
}
_spriteBatch.Draw(_transparentRedRectangle, area, null, Color.White, 0, new Vector2(0, 0), SpriteEffects.None, 1);
_spriteBatch.DrawString(ffont,
$"{tilesWidth}",
new Vector2(
widthX,
widthY
),
Color.Red,
0,
Vector2.Zero,
fscale,
SpriteEffects.None,
0);
_spriteBatch.DrawString(ffont,
$"{tilesHeight}",
new Vector2(
heightX, heightY
),
Color.Red,
0,
Vector2.Zero,
fscale,
SpriteEffects.None,
0);
}
}
}