adding back session name to session, will need some work
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@ -47,9 +47,9 @@ public class Map:Session
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public List<Player> Players { get; set; }
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public ConcurrentDictionary<Guid, Ping> Pings { get; set; }
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public List<string> Colors { get; set; }
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//public string SessionName { get; set; }
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//public Guid SessionId { get; set; }
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public ConcurrentDictionary<string, Line> Lines { get; set; }
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public string SessionName { get; set; }
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public Guid SessionId { get; set; }
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public ConcurrentDictionary<string, Line> Lines { get; set; }
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public ConcurrentDictionary<string, Room> Rooms { get; set; }
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public void NewTile(Tile selectedTile, string tileId)
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