more refactorin
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78 changed files with 120 additions and 398 deletions
130
Sledgemapper.Api/Hubs/SledgemapperHub.cs
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130
Sledgemapper.Api/Hubs/SledgemapperHub.cs
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using Microsoft.AspNetCore.SignalR;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Collections.Concurrent;
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using Sledgemapper.Shared.Entities;
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using Sledgemapper.Clients;
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using MediatR;
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namespace SignalRChat.Hubs
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{
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public class SledgemapperHub : Hub<ISledgemapperClient>
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{
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private readonly IMediator _mediator;
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public SledgemapperHub(IMediator mediator) => _mediator = mediator;
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private static Dictionary<string, SessionData> _sessions = new Dictionary<string, SessionData>();
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public List<string> Colors = new List<string>{"CC0000",
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"CC3300",
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"FFCC00",
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"009900",
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"006666",
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"0066FF",
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"0000CC",
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"663399",
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"CC0099"};
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public async Task NewTile(string sessionName, Tile tile)
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{
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var existingTile = _sessions[sessionName].Map.TryGetValue(tile.ToString(), out var t);
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if (existingTile)
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{
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_sessions[sessionName].Map.TryRemove(t.ToString(), out var rtile);
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}
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_sessions[sessionName].Map.TryAdd(tile.ToString(), tile);
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await Clients.Group(sessionName).NewTile(tile);
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}
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public async Task NewWall(string sessionName, Wall tile)
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{
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var existingTile = _sessions[sessionName].Walls.TryGetValue(tile.ToString(), out var t);
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if (existingTile)
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{
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_sessions[sessionName].Walls.TryRemove(t.ToString(), out var rtile);
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}
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_sessions[sessionName].Walls.TryAdd(tile.ToString(), tile);
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await Clients.Group(sessionName).NewWall(tile);
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}
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public async Task NewOverlay(string sessionName, Overlay tile)
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{
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var existingTile = _sessions[sessionName].Overlays.TryGetValue(tile.ToString(), out var t);
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if (existingTile)
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{
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_sessions[sessionName].Overlays.TryRemove(t.ToString(), out var rtile);
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}
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_sessions[sessionName].Overlays.TryAdd(tile.ToString(), tile);
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await Clients.Group(sessionName).NewOverlay(tile);
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}
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public async Task DeleteTile(string sessionName, Tile tile)
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{
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_sessions[sessionName].Map.TryRemove(tile.ToString(), out var rtile);
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await Clients.Group(sessionName).DeleteTile(tile);
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}
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public async Task DeleteWall(string sessionName, Wall tile)
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{
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_sessions[sessionName].Walls.TryRemove(tile.ToString(), out var rtile);
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await Clients.Group(sessionName).DeleteWall(tile);
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}
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public async Task DeleteOverlay(string sessionName, Overlay tile)
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{
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_sessions[sessionName].Overlays.TryRemove(tile.ToString(), out var rtile);
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await Clients.Group(sessionName).DeleteOverlay(tile);
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}
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public async Task<SessionData> NewSession(string sessionName, string initials)
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{
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var session = new SessionData();
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session.Colors = new List<string>(Colors);
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session.Colors.Shuffle();
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var player = new Player { Position = new Tile { X = 0, Y = 0 }, ConnectionId = Context.ConnectionId, Color = session.Colors[0], Initials = initials };
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session.Players.Add(player);
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_sessions.Add(sessionName, session);
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await Groups.AddToGroupAsync(Context.ConnectionId, sessionName);
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return session;
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}
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public async Task<SessionData> JoinSession(string sessionName, string initials)
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{
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if (_sessions.ContainsKey(sessionName))
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{
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var session = _sessions[sessionName];
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var player = new Player { Position = new Tile { X = 0, Y = 0 }, ConnectionId = Context.ConnectionId, Color = session.Colors[session.Players.Count], Initials = initials };
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session.Players.Add(player);
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await Clients.Group(sessionName).NewPlayer(player);
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await Groups.AddToGroupAsync(Context.ConnectionId, sessionName);
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return session;
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}
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else
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{
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return null;
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}
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}
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public async Task UpdatePosition(string sessionName, Tile tile)
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{
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var player = _sessions[sessionName].Players.First(m => m.ConnectionId == Context.ConnectionId);
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player.Position = tile;
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await Clients.Group(sessionName).PlayerUpdate(player);
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}
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public async Task<SessionData> Refresh(string sessionName)
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{
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return _sessions[sessionName];
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}
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public async Task Sync(string sessionName, SessionData map)
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{
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_sessions[sessionName].Map = map.Map;
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_sessions[sessionName].Overlays = map.Overlays;
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_sessions[sessionName].Walls = map.Walls;
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await Clients.Group(sessionName).UpdateMap( _sessions[sessionName]);
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}
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}
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}
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