more refactorin

This commit is contained in:
Michele Scandura 2020-11-06 20:08:27 +00:00
parent 4dfbcff460
commit 2372fbb620
78 changed files with 120 additions and 398 deletions

View file

@ -0,0 +1,130 @@
using Microsoft.AspNetCore.SignalR;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Collections.Concurrent;
using Sledgemapper.Shared.Entities;
using Sledgemapper.Clients;
using MediatR;
namespace SignalRChat.Hubs
{
public class SledgemapperHub : Hub<ISledgemapperClient>
{
private readonly IMediator _mediator;
public SledgemapperHub(IMediator mediator) => _mediator = mediator;
private static Dictionary<string, SessionData> _sessions = new Dictionary<string, SessionData>();
public List<string> Colors = new List<string>{"CC0000",
"CC3300",
"FFCC00",
"009900",
"006666",
"0066FF",
"0000CC",
"663399",
"CC0099"};
public async Task NewTile(string sessionName, Tile tile)
{
var existingTile = _sessions[sessionName].Map.TryGetValue(tile.ToString(), out var t);
if (existingTile)
{
_sessions[sessionName].Map.TryRemove(t.ToString(), out var rtile);
}
_sessions[sessionName].Map.TryAdd(tile.ToString(), tile);
await Clients.Group(sessionName).NewTile(tile);
}
public async Task NewWall(string sessionName, Wall tile)
{
var existingTile = _sessions[sessionName].Walls.TryGetValue(tile.ToString(), out var t);
if (existingTile)
{
_sessions[sessionName].Walls.TryRemove(t.ToString(), out var rtile);
}
_sessions[sessionName].Walls.TryAdd(tile.ToString(), tile);
await Clients.Group(sessionName).NewWall(tile);
}
public async Task NewOverlay(string sessionName, Overlay tile)
{
var existingTile = _sessions[sessionName].Overlays.TryGetValue(tile.ToString(), out var t);
if (existingTile)
{
_sessions[sessionName].Overlays.TryRemove(t.ToString(), out var rtile);
}
_sessions[sessionName].Overlays.TryAdd(tile.ToString(), tile);
await Clients.Group(sessionName).NewOverlay(tile);
}
public async Task DeleteTile(string sessionName, Tile tile)
{
_sessions[sessionName].Map.TryRemove(tile.ToString(), out var rtile);
await Clients.Group(sessionName).DeleteTile(tile);
}
public async Task DeleteWall(string sessionName, Wall tile)
{
_sessions[sessionName].Walls.TryRemove(tile.ToString(), out var rtile);
await Clients.Group(sessionName).DeleteWall(tile);
}
public async Task DeleteOverlay(string sessionName, Overlay tile)
{
_sessions[sessionName].Overlays.TryRemove(tile.ToString(), out var rtile);
await Clients.Group(sessionName).DeleteOverlay(tile);
}
public async Task<SessionData> NewSession(string sessionName, string initials)
{
var session = new SessionData();
session.Colors = new List<string>(Colors);
session.Colors.Shuffle();
var player = new Player { Position = new Tile { X = 0, Y = 0 }, ConnectionId = Context.ConnectionId, Color = session.Colors[0], Initials = initials };
session.Players.Add(player);
_sessions.Add(sessionName, session);
await Groups.AddToGroupAsync(Context.ConnectionId, sessionName);
return session;
}
public async Task<SessionData> JoinSession(string sessionName, string initials)
{
if (_sessions.ContainsKey(sessionName))
{
var session = _sessions[sessionName];
var player = new Player { Position = new Tile { X = 0, Y = 0 }, ConnectionId = Context.ConnectionId, Color = session.Colors[session.Players.Count], Initials = initials };
session.Players.Add(player);
await Clients.Group(sessionName).NewPlayer(player);
await Groups.AddToGroupAsync(Context.ConnectionId, sessionName);
return session;
}
else
{
return null;
}
}
public async Task UpdatePosition(string sessionName, Tile tile)
{
var player = _sessions[sessionName].Players.First(m => m.ConnectionId == Context.ConnectionId);
player.Position = tile;
await Clients.Group(sessionName).PlayerUpdate(player);
}
public async Task<SessionData> Refresh(string sessionName)
{
return _sessions[sessionName];
}
public async Task Sync(string sessionName, SessionData map)
{
_sessions[sessionName].Map = map.Map;
_sessions[sessionName].Overlays = map.Overlays;
_sessions[sessionName].Walls = map.Walls;
await Clients.Group(sessionName).UpdateMap( _sessions[sessionName]);
}
}
}